Welcome to Nexite!

Welcome to the first Nexite update. This is where we’ll share what the project is, why it exists, and how development is progressing.
What is Nexite?
Nexite is a long term Hytale server network currently in early development.
We’ll be starting with Hunger Games as the first minigame. From there, the plan is to focus on a small number of tightly designed minigames before eventually building toward a larger, more progression focused gamemode.
The idea is to grow step by step instead of trying to do everything at once.
Why Nexite?
Nexite is built from years of experience working on servers in the Minecraft space. Each project pushed a bit further than the last, with bigger goals every time. When Hytale started getting closer to release, it felt like the right moment to take everything learned so far and put it into one larger passion project.
Instead of starting over again later, Nexite is meant to be the place where all of that experience comes together.
How is Nexite?
Nexite says it’s good, thanks for asking.
Jokes aside, development is already on a solid schedule. A day one release can’t be guaranteed for a few reasons, one of the biggest being that the server API isn’t available yet and will most likely only arrive with the game’s release. That doesn’t mean nothing can be done in the meantime.
Most of the backend infrastructure can be built ahead of time, and that work is already well underway. In practice, this part usually takes longer than integrating the actual server API anyway.
For those interested in the technical side, Nexite runs on multiple microservices handling things like matchmaking and party systems. These services communicate using a messaging broker, Kafka in our case, both with each other and with the server code. Everything is containerized using Docker and orchestrated with Kubernetes and Agones, with Argo CD handling deployments.
What’s next?
We are only just beginning. Nexite is still very early, and a lot will change as development continues. This blog will be used to document most of that process and share progress as things take shape.
If you’re still reading, thanks, we appreciate it. All details and updates will be shared in our Discord community, and you’re more than welcome to join.